The interface gradients show huge banding, and alpha effects in 3d games have terrible dithering.
On the other hand, I can't get smooth 60 fps in simple games or emulators such as jetpack joyride. I think there is some problem with the reported refresh rate.
Retroarch emulator reports a 61.lots_of_decimal refresh rate, which I believe it confuses the 3d drivers and makes every single game to skip frames regularly.
The only game which doesn't show skipped frames so far is Candy Crush, which I believe uses a different way to render its graphics.
Any idea about all this?
(of course I've tried several different roms with the same results)
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